![]() If you were stung by Might and Magic Heroes 6 crashes and bugs, I can safely say you’ll love the depth and breadth of Age of Wonders 3. For veterans this could spoil the magic of playing Age of Wonders 3 but new players will find plenty to discover. Because of limited timeframes and resources, this can be seen as either a balance design choice or as a negative depending on how much class and racial diversity you’re after. Playing as an Orc Warlord, you can get Orc versions of the same Warbreeds that vary slightly in abilities e.g. Your leader’s unique class units remain the same regardless of race though, if I play as a High Elven Warlord and research my leader’s class units, I can produce the High Elf version of Warbreeds (effectively elven types of ogres) as my strongest elite (tier IV) unit. When it comes to unit types, each race gets something similar to each other, but High Elven archers do more damage and move faster through forests compared to Orc archers at the cost of toughness in melee combat. Playing as High Elves for example, I can get Gryphon Riders or Storm Sisters by building certain structures in their settlements. All units, however, differ per class and have slightly different abilities depending on race.
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